Game Zones, Terms, and Information
Use these terms whenever BREACH rules, cards, or players describe where cards are, what an action means, and what information everyone is allowed to know.
Game Zones
Standard Action Terms
Declaring Actions
When a team declares an action, clearly state:
- The card or ability being used.
- Any Budget Points being spent.
- The target, if the action has one.
- Any category, role, or situation requirement being claimed.
- The intended effect.
Once an action is declared, do not change the target, selected card, or spending choice unless the action was illegal, both teams agree to correct a mistake, or a card/rule specifically allows the change.
Open and Hidden Information
Open Information
All players may inspect or ask about current Budget Point counters, the active Situation Card, active team characters, available tools, cards in play, discard piles, public card text, printed categories and valid responses on revealed cards, and the number of cards in any hand, deck, discard pile, or roster.
Hidden Information
Only the owning team knows cards in hand, face-down deck order, unrevealed drawn cards, and any face-down choices created by a rule.
Timing
- Declare the action.
- Choose targets and required options.
- Pay costs such as Budget Points or discards.
- Check legality using the card text and current game state.
- Resolve the action.
- Move used cards to the proper zone, usually In Play or the Discard Pile.
- Refill any zone if the rules say to refill after the action.
